Listen at the loop point — you'll hear a click.
Eliminating audio pop in loops
A pop in a loop is a sudden level jump where the end meets the start — the waveform lurches, and you hear it every cycle. Fading it only masks it and dulls the sound. Loop Music re-aligns the ends onto matching samples in about 20 seconds, so the pop is gone at the source with the audio kept full.
- Removes the pop
- No dulling fade
- Lossless export
A fixed loop repeats with no pop and no pause
Hear a pop at the seam of a raw loop — then the same track with the pop gone.
Real processing takes about 20 seconds.
Same loop point — now smooth and click-free.
🎧 Best with headphones. Real audio: the loop point (where the end meets the start) plays in the middle of each clip.
For loops that pop on repeat
If you hear a lurch at the join, the ends don't match — fix them.
Producers
Loops with no lurch at the bar line.
Game & app audio
In-engine loops with no pop each cycle.
Streamers & editors
Beds that survive hours of repeats without a pop.
Sound designers
Textures joined with no level jump.
Anyone re-encoding
Lossless export to avoid pops from lossy joins.
Eliminate a loop pop in 3 steps
Re-align the ends instead of masking the pop.
Upload the popping loop
Drop the file that lurches into the free Loop Music extension.
Click Create loop
It re-aligns the splice to matching samples — about 20 seconds.
Preview & export
Confirm the pop is gone, then download WAV (Pro) or FLAC (Free).
Simple, honest pricing
Free fixes five loops a month. Pro adds WAV export and higher limits.
Free
Perfect to try it out
- 5 loops / month
- No loop history
- No WAV export
- Standard queue
Pro
Billed $35.88/year — save 25%
- 300 loops / month
- History of all loops
- WAV export
- No watermarks
- Priority queue
Yearly plan billed as $35.88/year — just $2.99/mo (save 25%). Cancel anytime.
A pop is a level jump at the splice — Loop Music aligns the ends so it isn't there.
Eliminating loop pops: common questions
How to kill a pop at the loop point.
How do I eliminate a pop in an audio loop?
Re-align the ends of the file. Loop Music places the splice on matching, zero-crossing samples so there's no level jump, removing the pop — upload, click Create loop, download in about 20 seconds.
Because the level no longer lurches at the wrap-around, there's no pop to hide and the audio stays full.
What causes a pop at the loop point?
A sudden difference in level between the last and first samples of the loop. When it wraps, that jump is heard as a pop. Loop Music removes it by aligning the ends.
It happens in any player, game engine or editor until the ends are aligned.
Should I just fade to hide the pop?
A fade can mask a pop but softens the audio. Loop Music instead places a correct splice, removing the pop without dulling transients.
That keeps punchy material like drums sounding tight while looping cleanly.
Is it free?
Yes — Loop Music's free plan includes five seamless loops a month, and each takes about 20 seconds to make.
Pro adds WAV export and a higher limit if you fix loops often.
Kill the pop in your loop
Remove the pop free in about 20 seconds — no fades, no manual editing.
Add to Chrome — Free